So what's happening?ĭarn it, you guys are supposed to be allergic to fire!Īs Strain explained, what the team wants to do is less about building a straightforward MMO and more about adding on community features and putting in more support for group play over time. And Undead Labs certainly isn't hurting for talent that's familiar with online games, especially with the acquisition of ArenaNet co-founder Patrick Wyatt in January. That's the proposed sequel to State of Decay, previously codenamed Class3 it's meant to be a full MMO according to previous statements, a game in which you can worry about rebuilding not just a local community but the world as a whole. Of course, most of our readers are more interested in what comes next, specifically Class4. While games like DayZ focus on the personal, State of Decay is much more focused on the idea of putting society as a whole back together and trying to accumulate resources and structures for survivors as a whole. How do you make a zombie game more unique? According to the studio's Jeff Strain at this year's PAX East, you focus upon building at the community level rather than individual survival. That isn't meant as a mark against Undead Labs' State of Decay, but it does raise questions of focus. The ground is fairly littered with zombie games of some sort these days. I know we're fleeing from zombies, but would you guys like to hit Burger King on the way? Maybe.
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